How to Design an Engine Building Game with Elizabeth Hargrave

Published: Mon 19th Feb

In this BGDL rewind from May of 2019, Elizabeth Hargrave dives into all the ins and outs of designing an engine-building game. We chat about her personal design process and all the interesting obstacles she encountered when designing Wingspan. We also talk about how to layer concepts on top of each other, balancing winning strategies,...
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