How to design games that stand the test of time with Brad Talton

Published: Mon 4th Mar

In this BGDL rewind from May of 2020, Brad Talton, founder of Level 99 Games, and I discuss what goes into designing a game that lasts.

We talk about creating games that are easily expandable, are easy to get into but provide depth for long-time players, creating worlds that players want to keep coming back to, design creep, and a whole lot more!

Need help with a game or crowdfunding campaign? Maybe I can help: www.boardgamedesignlab.com/help

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