Insights: Cold Comfort (Building New Components)
Published: Thu 26th Dec
James Ernest explains the daily challenges of tabletop game design in the "Insights" series. In this video, he builds a new set of hotel pieces for Cold Comfort.
Cold Comfort is a game about hospitality in the Yukon Gold Rush. Customers are represented by dice, and players build hotels to attract them.
In this video, James explains the basics of designing and building upgraded hotel platforms for the prototype, using foamcore and printed labels.
Read more about James Ernest and Cold Comfort, and all of the great games in development, at Crab Fragment Labs:
https://crabfragmentlabs.com/