Board Gamers Anonymous (474) - Episode 506 - Game Design Quantity vs. Quality w/ Geof Gambill
We're thrilled to have Geof Gambill back on the show, who previously hosted The Long View, to discuss game design quantity vs. quality. Join us for a lengthy discussion about how games have evolved, where they can sometimes go wrong, and what successful decision spaces look like for us in 2024.
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Check out Victory Points: First Article is up from Mel Gomez-Erickson: "Finding Safety in Blood on the Clocktower's Community of Liars"
https://boardgameacademics.com/finding-safety-in-blood-on-the-clocktowers-community-of-liars/
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* Acquisition Disorders: Vestige, Storyfold, Dogs of War, Arkham Horror: Love Letter
* At the Table Reviews: Unconscious Mind, Windmill Valley, Reykholt
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