Fidelity (Fun Problems #37)
Published: Sat 9th Nov
Peter and AJ explore the concept of fidelity within board games; when to use higher fidelity, when to use lower fidelity, when (and how) to lower your numbers, and why John Cusack changed a generation.
Removing Math From Games: https://boardgamedesignlab.com/removing-math-from-games-with-dan-peterson/
Robotopia is now on Kickstarter! https://www.kickstarter.com/projects/bean-games/robotopia-a-strategic-eurogame-of-robot-revolutionaries?ref=89xwyv